TechnologyI am John Riccitiello, CEO of Unity Technologies.We make the leading game and experience platform for creating 2D, 3D, VR and AR experiences. AMA!
Dec 20th 2016 by JR_Unity • 18 Questions • 494 Points
Hello Reddit! I am John Riccitiello, CEO of Unity Technologies. We make the leading game and experience platform for creating 2D, 3D, VR and AR experiences. Some of the more well known games from this year that were made with Unity include: Pokemon GO, Super Mario Run, Firewatch and Inside.
If you’re a developer, you might have heard about our latest plans for the Unity platform, super exciting stuff. We're forging ahead at full speed as you can see on our roadmap, improving graphics, adding platforms, fixing things, and overall making sure that you can make the best games and VR experiences out there.
And if you haven't seen it yet, here's our short film Adam which shows just what the Unity engine is capable of already!
Feel free to ask me about our 2017 plans for Unity, my experience at the company and what I see in the future of the game, mobile and AR/VR industries. I'll be answering questions from 11AM - 12PM. Excited for my first AMA!
EDIT: And that's all the time I have for now. Thank you very much for all your questions! I'll try to answer a few more later on. Happy holidays!
Ok I'll be that guy. Nested prefabs? ;P
On an aside, I want to say thank you to all of Unity for allowing me to make my dreams a reality. Unity allowed me to create my "foot in the door" for the game industry.
Nested Prefabs is now -- actually -- on the roadmap for real. Stay tuned for more detail in the coming months. And -- so glad Unity helped you get your start in the game industry.
What was it like stepping into David Helgason's shoes as CEO? Did you see it as a big challenge to keep his dream of democratization alive, or were you more focused on bringing your own directions and views to Unity?
David is one of the people on this planet that most inspires me. His (and Joachim's) vision of democratization is what attracted me to Unity to begin with. I am personally very much a believer in the idea, and had the great luck of joining Unity in 2014, early enough to help make the call to launch Unity 5.0 Personal Edition -- our first free, full functional / all platform engine launch for Developers. All about Democratization.
I just started playing Mario. Love it. Loved Lara Croft Go. Am very excited to see War Commander Rogue Assault come out this week. One of my favorites is Cities Skylines.
What is more difficult, being CEO of EA or of Unity? and why?
Very different. EA makes games, and being a leader there means taking development risk on game content. Thinking like a player. Being sure the games are fun, exciting and innovative. Unity is about thinking like a developer. We always put our developers first -- figuring out what they need and want. I love working for Unity. It helps to have our amazing founders, David H and Joachim A around.
What's the best way someone with software experience can learn to develop for Unity?
Most people learn by joining a team and learning by doing. There are also a bunch of tutorials online, on Youtube and on our one websites, where you can find more. Many colleges and schools also teach Unity.